Skeleton Editor

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Contents

Introduction

Image:SkeletonEditor.jpg

The skeleton editor in Serious Editor 2 is a nessesary tool in the process of creating animations and certain physics. The interface of this editor is minimal, but that's a good thing. The way in which this editor works may require you to take some time to get familiair with it. But once you figure out how it works, you'll see how easy it actually is and you'll see it's a very useful tool!

This editor is mostly used in combination with the Mesh Editor, Collision Editor and Animation Editor. Below, a series of applications of the skeleton editor are described.


Tutorials

Below you fill find the current collection of tutorials for the Animation Editor. Feel free to add new tutorials or fix/add to others.

Basic Tutorials

Advanced Tutorials

Requests & Questions

If you have a question or request, please look closely on this page and use the search function to make sure your question hasn't been asked before. If there is no answer available to your question or your request has not been filled out yet, please place your requests and questions here in the following format for fast processing:

  Question:/Request: <insert request>.
Name: <Your name or nick>

An answer should be given shortly with more information. Please to not expect an answer too soon, though. None of us are being payed to do this (although I wish ;)).

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